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Plasma beam room stuck super metroid randomizer
Plasma beam room stuck super metroid randomizer










  1. #PLASMA BEAM ROOM STUCK SUPER METROID RANDOMIZER UPGRADE#
  2. #PLASMA BEAM ROOM STUCK SUPER METROID RANDOMIZER SERIES#

The Plasma Beam in item form as seen in Metroid Prime It allows Samus to damage robotic enemies without needing to use the Charge Beam or Missiles.Īlthough commonly regarded as Samus's most powerful beam, its penetrating capabilities fall short against heavily armored enemies such as most bosses, Metroids and their evolutions, Goliath, and the nearly indestructible E.M.M.I. The beam can destroy Plasma Beam Covers and like in Fusion, it is acquired before the Wave Beam. She later reacquires it from a Chozo Statue in Elun. In Metroid Dread, Samus uses the Plasma Beam against Raven Beak in the prologue, but it is among the upgrades he removes from her after she loses their battle. Samus uses multiple bursts of the Plasma Beam to force Proteus Ridley to release his grip on the baby. The Plasma Beam is also required to destroy the Gryncore parasites, which block doors with a hard shell that is impervious to other weaponry. This stacking includes the Spazer Beam, which was normally impossible in Super Metroid. In Metroid: Samus Returns, a remake of Metroid II, the Plasma Beam is found from a Chozo Statue in Area 5 and can stack with other beams except for the Ice Beam and Grapple Beam. This variation of the Plasma Beam fires slightly different-colored shots. It also has an infra-red laser attached, shown when he aimed it at Samus and accidentally targeted her. He used it twice against Ridley in his premature and adult forms. When it evolved into Ridley and confronted Samus in the Geothermal Power Plant of the Pyrosphere, Adam authorizes the Plasma Beam so Samus can ultimately kill Ridley.Īnthony Higgs has a type of Plasma Gun which has approximately the same damage output as a charged Plasma Beam, though he once complains about how it takes "forever to charge". Adam suggests the use of the Beam against the Mystery Creature and get rid of it for good.

plasma beam room stuck super metroid randomizer

It is a green beam with a slight electric effect, like its Super Metroid incarnation.

#PLASMA BEAM ROOM STUCK SUPER METROID RANDOMIZER SERIES#

It retains its piercing abilities from the 2-D series and remains the strongest beam in the game. The Plasma Beam returns yet again in Metroid: Other M. The charged Plasma Beam shot unleashed on Ridley. Both also act as a tether, similar to the Grapple Beam she can use with her armored Power Suit.

plasma beam room stuck super metroid randomizer

Brawl, Zero Suit Samus has two attacks called the Plasma Whip and " Plasma Wire" that fire from her Paralyzer. Unlike previous games, the Plasma Beam is acquired before the Wave Beam.

#PLASMA BEAM ROOM STUCK SUPER METROID RANDOMIZER UPGRADE#

The Federation originally planned to send the Plasma Beam to Samus via Data Room, but decided to have the SA-X captured and withheld the upgrade to prevent Samus from interfering however she recovered the Plasma Beam on her own from Nettori. In Metroid Fusion, Adam speculates the Plasma Beam was the only thing that could pierce the SA-X's armor and damage it. If both are simultaneously selected in combination with a variety of other factors, the game will glitch, creating results such as the Murder Beam, Spacetime Beam, and the Chainsaw Beam. In Super Metroid, the Plasma Beam is incompatible with the Spazer Beam. The Plasma Beam was first introduced in this game. It is the most powerful beam in that game, but only the Ice Beam could harm some enemies. It was available at various points in Metroid II: Return of Samus, and like other beams in that game, could not be stacked.

plasma beam room stuck super metroid randomizer

When combined with the Wave Beam, it becomes virtually unstoppable and extremely destructive as each shot will pass through both hostile enemies and solid material. The Plasma has the unique capability to pierce through multiple foes, ultimately obliterating them. In Metroid: Zero Mission, the Plasma Beam was gained as an Unknown Item and could not be used until the Fully Powered Suit was obtained in Chozodia. 3.17 Metroid: Samus Returns Strategy Guide.3.14 Metroid: Other M on-screen tutorial.3.3 Super Metroid Players' Guide (Beam Power Ups, page 9).












Plasma beam room stuck super metroid randomizer